dt2 boss drop rates. Really enjoying them all. dt2 boss drop rates

 
 Really enjoying them alldt2 boss drop rates  If a boss has dogshit drop rates you can be certain he was heavily involved

a) Just make them a straight up quest reward (quest must require rfd) (get the gloves upon completion or buy from a shop like rfd) b) Make it an untradable drop from a post quest boss (quest must require rfd) c) Make a tradable add-on to the barrows gloves as a drop from said post quest boss (in this solution the quest doesn't need to be locked. Not hard to do, tbh. Awakened DT2 Bosses Should Be Profitable. Still impressive that you need ~20% more KC than the "rate" at the boss to have a 50/50 shot at having the necessary drops to make the. ago. Here's a simulation of 10000 KC at a rate of 1/256 (RNG protection) and 1/768 (No RNG protection) RNG protection. And 3k of those were just getting bronze. and what’s the only weapon being dropped by the DT2 bosses? that’s right, a 2h axe. Every time the player attacks with the axe, they will take 8 damage and gain a stack of the buff. Magic Find. Fight caves are great for t4 frags. "The Whisperer" is a siren found in the sunken cathedral of the Lassar Undercity, who is encountered during Desert Treasure II - The Fallen Empire. Also? No the 25% increased drop rate. 1. he removed it. tangoetuna • 2 yr. Pet hunters are often late game players who are willing to spend to speed up lengthy grinds (potentially make pets drop up. Drop Sinh down to E and Lud & Zallen to F. “Drop rates should NOT be balanced around those actually trying to get the drop, it should be balanced so that the prices stay high after bots farm them to death 24/7”. 000028%. IMO standard loot should be heavily nerfed with another buff to uniques. ago. Maybe not. Join. The four bosses are easily the hardest quest bosses to date. Given that kills take about half as long, we would expect drop rates to be somewhere in the 1/. Granted, I don’t have any actual data just from Reddit posts/streamers. . 2,000 People grinding Vardorvis (and all the other bosses) per hour = hundreds of thousands of gems pouring into the game. Sure, the red carpet makes the game better to play from a gameplay perspective, but it looks like hot garbage. The Post Quest DT2 bosses are very fun but I feel there are couple of issues. I have an average of a 4. Yeah bro hard, people already totalled 10-20+ hours on the bosses alone, it's pretty sad and shows just how addicted some people are. As for Vardorvis, pretty sure you only get the bonus if you take no unnecessary. In game where almost half the base plays iron, and another 40 percent that are mains play the game for the collection log, minimizing grueling dry streaks is an important thing to consider. Vardorvis was a vampyre who served the Zarosian Empire under the rank of Carnifex Maximus, whose role was that of an executioner or headsman. LuxOG • 2 yr. To save the economy, simply make all uniques 1/1000 in gwd so the DT2 bosses' loot tables are up to par. CryptoFor chaos elemental the drop chance of Dragon pickaxe is 1/256 or 0. I know I was getting around a 1/30 to 1/40 drop rate for tier 1 combat. 0513% chance of going 3000 dry. The bosses are fun but if the rings drop in price they will average out to about 2m/h with a mandatory 800+ kc investment before you can expect to see a return on investment. The rates are def 1/100 or worse. DT2 Bosses Can't Drop Ring Vestiges Looking at a variety of communities and clan chats, not a single ring vestige drop has been seen. CryptoI love that DT2 requires 64 Mining, despite a pre-req quest (Making friends with my arm) Requiring a higher mining level, 72. Make the new quest bosses drop parts that upgrade existing rings like berserker ring, archer ring. Below 150 should just be nothing except thread ring and jewels. So let's say for example each ring settles around 200m, Let's say you grind the boss for 50 hours with zero other drops other than one ring and 3 ingots, that 4m an hour for pretty basic boss fights. The ‘Awakened’ form of these bosses will be unlocked with the Awakener’s Orb, a tradeable drop available from their regular forms. Most of us started to quit after rings were crashing hard and the drop rate change was the nail in the coffin. Let n be the size of the sample obtained using RuneLite. The bosses will also drop untradeable Vestiges, specific to each boss. Supreme drop rates. It's pretty simple, you need to dodge the axes and pray range on the audio queue to block the blue attack. Get Callisto, Venenatis, Vetion tasks in minutes! Spam rev tasks with a 1 in 1200 wildy weapon drop rate. No rings have been logged on GE-tracker as listed or sold or. Get wildy barrage tasks for 100k+ slay xp hour. That's really surprising, as I've done different bosses that should drop vestiges too and nothing so far. Over 1000 kills with the 1/100x10 drop rate. Post your guesses for the dt2 drop rates! My (non-educated) guesses are: - Vestige 1/512 (mean kc) - Any Virtus piece 1/512 - Axe piece 1/1024 - Ignot 1/128 Let's discuss!. The hardmode DT2 bosses are gonna be exclusively for cosmetics. These two scenarios are loosely analogous. They don't care about 1/1000 drop rates for mediocre virtus sets which is really disappointing because only like 3% of players will get to experience that gear. Obviously each equipped ring would need to unique. Bosses do not drop anything, although there are resource chests where players can obtain potions and food for upcoming encounters; after defeating Verzik Vitur, the entrance to. Be sure to favorite it to come back to once you get into World Tiers 3/4 and can start tackling them. So I’m not complaining about the bosses. Yes "True" ring drop rate is somewhat misleading as it assumes farming only that boss for all 3 Ingots and Vestige Rolls required for the ring, when the design "expects" you to move on once you get the Vestige. They currently are linear lol. I highly doubt that the quest version of the bosses will be hard . 61464% chance of dying. . Zakisback1234 • 2 min. Soulreaper Axe. To be 89% certain you'll get a 1/24 drop, you would have to put in those two hours a day for over a year. I disagree because none of the cox drops would fit thematically to be on the new DT2 boss tables either. It's 1/200 exactly according to the drop rates released by Jagex. Short answer is that Meph on hell can drop most items, Pindleskin on hell can also drop everything but 3 items, Diablo and Baal can drop everything on hell, and Andariel can drop most items, but less than Meph (which makes her better for ring/ammy farming). So they can be dropped in addition to the primary/secondary drops, and even in addition to. This is a Drop Calculator for Diablo 2 Resurrected. Loot: Stash: Code available on github. Give them good items (1. This honestly just sounds like a skill issue. 1. Virtus is BIS for ancients. Axe pieces should be tradeable. Yes and you can get spooned as early as 3kc instead of 1kc. least you got the d scim from vard. 🏜️ As the sands stir once more, it's almost time to uncover some long-lost treasures. Good evening OSRS Addicts. The other 26. After ~750 kills got the vestige and 1 ingot. 45. • 6 days ago. ago. Not sure if you are saying an upfront cost in general is insignificant, or the difference between Bryophyta and DT2 boss situations are, so I can’t really comment on that. Whose your favorite DT2 post-quest boss to farm? Question. 3K. That's why the curve is always going to look the exact same as OPs post regardless of what you set the drop rate to. But also removes the chance of being spooned it in a low kc. I can live with the pet being proportionally rarer than the other bosses', but if somebody's going to spend hundreds of hours. DT2 Drops will likely go up in price. Even at 10% or less. If everyone is grinding the new bosses and rings drop to 2-5 mil, no one's gonna do dks for a 50-200k ring aside from maybe irons. Adjusting Vardorvis a large amount, and the others slightly seems fair to keep time to ring similar on all bosses. So, 1/127, 1/512, 1/1,000. Let's also assume that this boss is largely done for this drop and little else in the drop table is worth much. Each piece of Virtus robes gives a 1% magic damage bonus for a total of 3%, and is increased to 4% each if using combat spells from Ancient Magicks for a total of. TTC Ring: 29 hours @ 26kc/hr. Since I’ve only been farming Leviathan so far I’m not sure if the other bosses allow that option but for Leviathan there is no way to leave other than to teleport out. 1 — has dropped, increasing the drop rates. Jagex assumes every player has max cash to enjoy the new content. if it takes more than 5 minute to get one you should probably check your bank. Kc/hr may vary but I've been told this is close to EHB when accounting for bank time. 204. Jagex still showed the cheater on the world first too which is funny. There are two primary data sources for this project: Approximately 800 million kills from the Loot Tracker plugin on the open-source third-party client RuneLite. New DT2 Drop Rates EXPLAINED in 3 Minutes (Rings/Vestiges) OSRS. This means the following rates will now apply: Vardorvis - 1/136; Duke - 1/90; Leviathan - 1/96; Whisperer - 1/64; Note: the Awakened variants of these bosses have 3x the chance to hit the unique table. Vadorvis: Remove the strangled on the last path to the boss, you shouldnt have to deal with them if you unlocked the teleport and they make it incredibly frustating to resupply alt. They’ve said they’ll be similar to Nightmare or GWD at best. Since we’re talking about rings for DT2 Suggestion Most games such as the souls series for example allow players at least two rings. With all of the recent conversation, it made me think that it doesn’t make sense to reserve these solely for Blood Torva. Anybody have any educated guesses on drop rates for individual virtus pieces? I was assuming it would be something like 1/900 each (1/300 to hit table) but from what I’ve seen it might be even rarer. 5% will have hit it once or more. The only saving grace is the rings but the lightbearer is still more useful a lot of. I'm just over 1900kc. With 90 Magic, player fuses Berserker icon with Ultor vestige. *. Agreed! I’m the official representative of the Ironman community & I support this! Neat, guess 16 year old content with superior gear and methods like kiting and chinchompas outs. The drop rate is the frequency at which a monster is expected to yield a certain item when killed by players. What mechanics do you want to see from the upcoming DT2 bosses; assuming they are smoke, shadow, blood and ice E. -4. 73. 73% of people will NOT have hit the shard LESS than 10 times. Really enjoying them all. Ex: ~128kc x3 at DKs then do 1k kc each at DT2 bosses just for rings. tv. 163. Uniques Found: 0/379. There is one that I was looking at, loot simulator at oldschool. whisperers regular loot is actually pretty good especially if youre getting perfect kills. ^ The drop rate varies based on the player's individual performance in the raid, ranging from 1/650 (the base rate) to 1/6,500 in Normal Mode. Wisp: 45hr @ 20kc/hr. For example, at 1/5th the drop rate, about 17% of standard would get the drop, where as it looks like maybe 3% of 3 shard would. And even then, they haven't stated what their drops would be. An issue that could prevent the Duke Sucellus encounter from starting has been resolved. I doubt that jagex actually took into account bank run times, resupplying, and all that fun shit. If they lock in around 15M and stay there, people will buy the old rings. Whisperer: specials (orb-stepping, hiding order behind pillar, which mini whisperer to hit), pray switching while running. The loot table is absolutely crap. The chance of receiving a unique from Nex is the same, but both players have half the chance. The Post Quest DT2 bosses are very fun but I feel there are couple of issues. atm toa scales a flat rate when you add a player. Rings are probably 1/256 or something while pets are 1/xK, doesn't really make sense. Old School RuneScape News. Pre-roll [edit | edit source] A pre-roll is a drop table which is rolled before rolling the main drop. Green logging a boss is not the basis of a boss' drop table. Ring + Axe Completion KC: 1084. It should take a similar amount of time to get Virtus - meaning it should really be like 1 in 8k or so. Our goal is to ensure that the long-term value of items. ago. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Calculate the drop chance of your desired items with ease using this tool!You are right that some weapons have a lower drop rate. 1 / 5. Whisperer, Vardorvis, Leviathan, normal Wardens. They’re are intended to have a gwds style drop table which is great given how other bosses drop tables are. 88 snapdragons/patch. . Me and a lot of my friends grinded DT2 requirements and were excited for its launch. valdo33 • 5 days ago. Looks like 400 solos are ~1/11. Any other dt2 might be alright going drop rate or over for the venator ring might be the most mind numbing grind I've done yet. Let p_0 be the drop rate and p_hat be the sample mean. Dislike it, don't really enjoy being punished for boss hopping. “Nightmare/PNM part 2” keeps getting thrown out as a comparison to DT2 drop rates, but they also share the same concept of mostly sidegrading. Edit: These are the drop chances from the bosses. Sub-GM: - Slower speed times. 19 5 comments Add a Comment KodakKid3 • 17 days ago The wiki gets crowdsourced data through RuneLite I believe, they have solid drop rates on all the normal drops, but. Imo the prayer book will find enough niche uses to make the quest rewarding enough as it is. Just went from iron to dragon defender after 243 cyclops, such a great feeling! For increased drop rate enable redditRNG plugin and make a post about RNG. it's to be bis ancient armour. Looking at a variety of communities and clan chats, not a single ring vestige drop has been seen. So many people complain about the drop rate and it's really not bad, even at 17%. One big problem with many bosses is that they are mechanically boring and not challenging, but the post-quest DT2 bosses all have a degree of core mechanic gameplay that improve a player overall as a PvMer. Destiny 2 ’s newest patch — version 2. The completed Rings are all tradeable, but require completion of Desert Treasure II – The Fallen Empire to equip. I'm having a lot of fun killing the post quest bosses so I think that's a nice reward. Exactly. Otherwise good update. . Increased the drop rate of the Dragon Pickaxe from King Black Dragon to 1/1,000 from 1/1,500. Say you roll an axe piece, you already progressed your ring, but now you can chose to either keep killing the same boss. Business, Economics, and Finance. The Orb can be consumed for a single attempt at an Awakened encounter, where it’s all or nothing – get the kill, or leave empty handed. C. For each stack of the buff, they will gain 6% bonus Strength. ReplyIn those 15, I got 3 Kyros and 3 Senja, along with the weapon Essence it drops. Average completion time (excluding Virtus) for each of the new DT2 bosses: 220. Man really called them out like that. Any listed KPH rates below are based on the current meta farming methods, to allow for comparison between bosses. With ultracompost unprotected herbs have a 4. The ‘Awakened’ form of these bosses will be unlocked with the Awakener’s Orb, a tradeable drop available from their. You have 99 mage, so a swamp trident, occult, forgotten brew, and mystics can probably get you over 15 klils per hour. The mechanics of spreading out the completion goal across multiple. . Old School's most ambitious quest to date is fast approaching. Unfortunately they will treat this exactly like Nightmare. They’ve said they’ll be similar to Nightmare or GWD at best. Over 1000 kills with the 1/1000 drop rate. This is super exciting as these bosses will definitely be yet another great combat money maker, unlocked only by a high-requirement grandmaster quest. He was one of four individuals entrusted with a medallion - the means to open the Ancient Vault where the Elder Horn was sealed - alongside Perseriya, Duke Sucellus, and the Whisperer, who were all high-ranking personnel in the Empire. I dunno I have 1 orb in 210 kc at Duke, I would guess orb rates would be the same on each. Wait a minute. KevinRudd182 • 18 hr. The droprates are quite low on all of it, even after buff. ago. r/2007scape. That plugin has made life so much easier. Rex drop rates. g. Join. The blog now reads "With all this in mind, now that we have more information, we're changing the core unique rates (Virtus, Ingots, Vestige & Axe pieces) to be approximately 20-30% more common, depending on the boss (Vardorvis and Leviathan have received the biggest improvement). Favorite Post Quest DT2 Boss. DT2 Awakened drop rates. Player obtains new bars, either through trading or as boss drops. Legendary Missions/Strongholds 10% Drop Chance: Liberty, Merciless, Diamondback, Sweet Dreams, Nemesis, Chatterbox, Pestilence, Dodge City Gunslinger's Holster, BTSU Gloves, Sawyer's Kneepads, Chameleon. Duke - 1/108. 003% increasing the drop chance to 25% would still mean the drop chance would increase by 8333 times just for being skulled. TTC Ring/Axe: 41 Hours @ 26kc/hr. It actually isn't true that you have better odds on-rate. They also seems unnecessary since there are gonna be a fuck ton of other drops from the dt2 bosses including the ancient staff upgrades which is a more interesting way of giving ancients additional uses, at least on theory. W. This is a bit of a weird rant but this isn't meant to be a dig at the design team of the bosses or me saying "reee make the bosses easier reeee" but rather I've noticed there's a few glaring issues when it comes to killing the post quest version of the bosses. The real question is how involved the fight mechanics are for each boss and how long it takes to kill. The problem with ToA is how high the drop rate gets with invo and team scaling. Mastering the mechanics and prioritizing movement and positioning will be key to conquering these formidable foes. . While the designs. Great fight for getting into a rhythm and cruising through dodging everything. I think it should check whether you have the scepter/quartz in your bank and convert to a supply drop or something — or at least, make them alch for 10k or something so they can pay for a restore. Vardorvis was nearly 50 hours to ring rate at 30 kph, while the other bosses we closer to 30 hours to hit ring rate. I've used a total of 5k tokens and I've only made it to an addy defender. Rough estimate of 6 hours fighting whisperer every single day with sang staff since 4 hours after the release of DT2. For example, Rex drops the Berserker ring, Warrior ring, Ring of life and Dragon axe all at a drop rate of 1/128. Huncho_Muncho • 2 mo. The pet rate for the multi variants of the wilderness bosses is 1/2000, subdivided by the amount of damage contribution you do individually. rugg0064 • 2 mo. I get it, but let me tell you. The rare drop table or RDT is a drop table that is accessed by medium-level and high-level monsters. It's pretty complex unfortunately. 19. A 300m ring, around 1000kc for a 2-3 minute boss is just really good money per hour if you use BIS gear instead of my shitty Swamp Trident (without Venator Bow) build that gets me 3:30-4:30 minute kills. TL;DR: Take some items off the CoX drop table and put them on the drop tables of the new, repeatable, DT2 bosses. The reason they opted to do it with the invisible rolls is so the drop feels bigger. . Claws and Kodai wand make sense. Bosses. Reply reply. Hundreds of hours just to train combats etc. They’ve said they’ll be similar to Nightmare or GWD at best. 10/10 for the DT2 bosses but the loot…. Desert Treasure II - The Fallen Empire is a grandmaster quest in the Mahjarrat series, and a sequel to Desert Treasure I. Let's use a theoretical 1/100 drop on a unique boss item. It's still going to be roughly the same amount of Virtus coming into the game whether DT2 released with 4 bosses or only 1 boss given you can only kill one boss at a time. While not all bosses need to drop the same items, adding Jars to all boss drop tables would bring a sense of uniformity and balance to OSRS. A 1/400 drop rate would be a 1/80000 on your first kill, but by 200, you'd be rolling a 1/400, and if you hit the 'dry' threshold of 400kc, you're not up to twice as likely to get the drop each kill. The main difference is Vorago takes. This means the following rates will now apply: Vardorvis - 1/136; Duke - 1/90; Leviathan - 1/96; Whisperer - 1/64; Note: the Awakened variants of these bosses have 3x the chance to hit the unique table. People are going to go spam Sara boss loads now, since the money you make per kill on average (based on this set) is about 200k if you get all the drops, or 15k if you don't get any drops. could argue toa had its rates adjusted via many nerfs to invo system but this definitely was a bit more indirect of a drop rate change. Leviathan - 1/120. Virtus could have been splitted between bosses, with one boss dropping all three pieces with lower chance. I think vardorvis has the worst drop rates in general, which makes sense because it's the fastest boss by a decent amount. Many late game players (mains especially) completely discount and ignore the time commitment they have already put in to the game. WolfFZzz • 2 mo. Let's see if I can get 9 without. Equally the same total average drop rate, but making it more common to get on rate because it would then be 1/171 to get one roll. At least give like 100-150k extra XP in non-combat skills related to the quest. It'd take 2. We'll use n = 12,000 based on u/cookmeplox's post on Twitter. They are basically slayer/barrage training robes. Player breaks down the Berserker ring and receives a Berserker icon. Imagine the blowpipe from Zulrah being a 1/4000 instead. They're from the same boss at the same drop rate. So, by your own standard the drop rate is fine. Survive, then kill them. Jagex announced the drop rates have changed which will also have a similarly looking effect on those charts with people reading the blog and panic selling to try and get the old price before anything hits the market. 7773. ), you can probably get 18-19 kills per hour. I've been saying since we found out about the invisible shard drop that it just makes the drop tables feel bad. ~50% drop rate anecdotally. There is no way the drop rate can or should be this astronomically low because it discourages group play. lets take normal 150 cause its the simplest at 2% chance of a drop with 1 player its 2% and with 8 its 16% however with comparitive solo content in the game this is far too punishing for what it is. PSA Uncut diamonds are ~2 gp/xp due to DT2 boss tables. Use air bubbles to regenerate oxygen level. They don't care about 1/1000 drop rates for mediocre virtus sets which is really disappointing because only like. The post-quest bosses drop tradeable bars and boss-specific untradeable vestiges used in the crafting pathway. 80. Desert Treasure two has brought some brand new monsters into the game who drop brand new best in slot rings. Sterlander. Archived from the original on 30 May 2020. They said 20% faster uniques, not 20% higher drop rates. ago. For Hard Mode, the base rate is 1/500. Look at item trade volumes on the grand exchange database. About a 60% chance at the original. Nexling is based on 1/500, rolled independently from the Unique Table listed above. Seen a lot of posts about people being burnt out and quitting OSRS. In a world filled with Muspah, vorkath, Zulrah, and. A specific piece of Virtus is literally harder to get than the pet. Please. 5 times longer to complete one full agent contract if you buy to tier 10. New method!Diablo 2 (D2R 2. Old Unique table Rates: Vardorvis - 1/180. Cantcellation 4 days ago. Might have been balanced based on average kill times. . 0 damage, can be killed with less than 5m in gear, good drop rates. Please help upvote for visibility! 2. Vote. Killing the new Vardorvis boss. Mod Ayiza: "You have to do the fight while avoiding any avoidable damage. Me and a lot of my friends grinded DT2 requirements and were excited for its launch. 229. The soulreaper axe is a two-handed axe that requires 80 Attack and Strength to wield. As you roll, you progress two independent and conflicting drop tables. Skilling pets []. Farm The Dark Zone Get Better Loot From The Dark Zone. Vardovis is basically the most difficult boss of the 4 despite fastest ttk yet currently appears to have the most shit drop rates. By making a 100% orb droprate, it wouldn't break the game. clips. If these bosses were 15-20M/hour (WITH NO DEATHS), I really don’t think that would. 10% accuracy, or 21. I'll be using DKs as an example. Can affect. 0101%. Pathing to salt deposits within the asylum has been improved. 3 hours spent killing cyclopes'. Whisperer is 1/617 for ring Vardovis is 1/1400 for ring. DT2 Ring Vestige Drop Mechanics revealed by Mod Ayiza clips. Monkfish even have a higher drop rate. The community for Old School RuneScape discussion on Reddit. You can also expect 6 Virtus table rolls, so very close to 0 time if grinding out all rings + axe. About a 60% chance at the original. Virtus Mask - 15m. ago. People have been crying for scythe content for a while, wouldn't. I think the difficulty order goes something like (from hardest to easiest): Insanity Wardens, Akkha. A high-ranking personnel of the Zarosian Empire (whose rank was classified), the Whisperer succumbed to the darkness of the blackstone and was transformed into her current state. DT2 Ring Vestige Drop Mechanics revealed by Mod Ayiza. 8. 54. The chance of getting a 1kc drop at 1/99 is 1. Who the fuck thought that was a good idea. 35% bonus is still dead on arrival for everything except ice barrage. Everyone here on this sub loves osrs, no one is asking for a 1/25 drop rate. Drop rates are still estimates from wiki crowdsourcing, but let's look at the drops that are around 100k or higher from Vardorvis: Dragon dart tips, 130k average, 1/50. Supremo-S • 5 days ago. This is as someone who did 1500 vardorvis pre update without an ultor visage. It is created by combining four untradeable components, obtained as drops from The Leviathan, The Whisperer, Vardorvis, and Duke Sucellus, alongside 2,000 blood runes. Keep in mind that we might fine-tune the drop rates even further. the reward quantity seem underwhelming for 4 bosses more challenging than vorkath, which I would argue is more challenging than any of the 4 main GWD bosses. What's up Scapers, yesterday we saw the introduction of OSRS's brand new grandmaster quest. However, they're still pretty rare and a lot of terrible 5k-6k drops (at least at leviathan), so the next step should be buffing that to be around Muspahs drop table, 200k-300k common loot in seeds, alchables, logs and other such resources should be the next step. Atm killing Whisperer, it is a lot more boring because of the non changing mechanics and repeating paterns. The drop rate for the tradeable unique drop table was increased from 1/108 to 1/90. The current drop rate for seismics is 1/40 per kill, while any drygore is a 1/43 drop rate, and an ascension crossbow takes around 300 kills. These numbers are based on the wiki drop rates and 10000 simulated completions per boss. None of the DT2 drops are worth the time investment. r/2007scape. Has Jagex announced when they will release drop rates and defense stats for the new DT2 bosses? What's your guess on them? Everyone has been either getting spooned or going really dry like the Vardovis 1k kc post with no tradeable. Sure, but like I said, a lot of these either dont have drops worth going for (thermy, ggs, nightmare atm until inq gets a use), or decent alternatives (lance for cox, arclight for cerb), so it's mostly used for speedruns and pet hunting, rather than actually farming bosses for money or a required drop, TOB being the biggest exception. Personally, I think virtus set on release will be priced near ancestral (~350m) due to a few people paying outrageous prices for the new items. twitch. . Billed as the hardest and longest quest released in Old School RuneScape to date, the quest features some of the most intensive combat encounters in the game and rewards players with the ability to fight four high-level bosses which drop the Virtus robes and pieces of both. Join. My yanillian hops and coconuts stacks are so large that I could buy a brand new bofa + crystal armor and enough crystal tele seeds to last me forever. Short answer is that Meph on hell can drop most items, Pindleskin on hell can also drop everything but 3 items, Diablo and Baal can drop. ago. Sort of the inverse of Osmumten's Fang effect. If two players are in the room and both have contributed 50% to the fight, they'll each have a 1/53*2 chance to get a unique drop. 73. . it's to be bis ancient armour. Business, Economics, and Finance.